The course takes a sophisticated approach to game narrative and draws on lessons from other creative industries, particularly film and television; the programme integrates 3 crucial game development disciplines: Game design; game production and game art/animation; students undertake core modules in all areas before specialising in 1; game design and development, from both creative and commercial standpoints are studied and students move from practical projects in concept design, development, pitching and production to full-scale design and production of playable prototypes.