Modules include: Introduction to object oriented programming; computer games architecture and design; computer games technology; computer graphics; comparative languages; interacting with computers; concepts of artificial intelligence; operating systems; systems architecture; interface design environments; computer games programming; dynamic data access; project management; usability engineering; distributed software technologies.
Форма обучен.
Начало
Продолж.
Дневное
сентябрь
Кол-во лет: 3
The course is designed to satisfy the generic needs of a graduate computer scientist and to build on this foundation to provide the skills and knowledge to build computer games and to work in industry in areas associated with games and computer graphics; the course stimulates and develops students’ interest in computer games and develop a wider enthusiasm for computer science; the course build the skills to: Work in any area of computer graphics; create new games; implement a game by writing code from scratch; interpret existing code for a game; integrate different game technologies.